Wednesday, January 06, 2010

Issue 17 Released!

As you know, Claw/Claw/Bite is a magazine devoted to developing new material for Pathfinder and d20 system role playing games.

This issue of Claw/Claw/Bite includes the following:


  • * 4 new elements of campaign flavor, including medallions of honor!
  • * 6 new characters with backgrounds, including a wandering pair of NPCs!
  • * 7 new creatures, including 2 devious NPC rakshasas and a new construct!
  • * 3 new locations, including Bale Morrow and a lone tree within!
  • * 12 new magic and special items, including sylvanthread armor!
  • * 3 mini plot threads to weave into your campaign!
  • * 1 new presige class, the Arcane Runethrower!
  • * 1 new race, a return to classic storytelling with hobbits!
  • * 2 new spells, including one to bless and fortify structures!
  • * 2 new traps and hazards, including map pins and false traps!
  • * 2 variant rules, including a new attribute, cunning!
  • * and a new comic, the next installment of Trolls and Tribulations!


  • Note the new landcape design, complete with 3-column presentation.

    Buy the new issue at rpgnow, or if you simply must have it for free for review purposes, email us at clawclawbite AT gmail DOT com.

    Monday, January 04, 2010

    DnFnD #1 - Bards

    Bards are the quintessential fantasy role playing characters. They are the ones who tell the stories. They write the songs that make the XP ring. In a way, the players playing DnFnD are bards.

    I'm not suggesting you sing at your games, but you know what I mean. And why rule singing out? It's a heck of a way to liven up a session. Not recommended in apartment complexes with thin walls...

    As stated in Appendix II of the PHB, in 1st Edition DnFnD, ...

    Read the rest of the article here.

    Wednesday, December 16, 2009

    Statue of Limitations

    Each statue of limitations appears to be a humanoid statue between eight and twelve inches, with one feature diminished in size. These features correspond with which stat attribute they limit to a highest value of 14. Greater statues of limitations limit these values to 10, lesser to 18.

    When the figurine is worn around one's neck, its effects radiate 5' in all directions, affecting others.

    If a statue of limitations is broken or destroyed, its effects are nullified, its power departed.

    Each feature on the statue that appears diminished on the statue is so limited. Figurines with all six attributes limited appear with all six features diminished.

    Price: 8,000gp, lesser 4,000gp, greater 16,000gp.

    Friday, December 11, 2009

    Map Pins

    This campaign flavor is also a nice trap, or in the modern parlance, a hazard. Have a map available on a desk or pinned to a wall in a mage's tower, with a map pin corresponding to the current location. As the characters remove the pins and place them in new locations, the tower teleports them to the new location.

    See how this can be used in various forms and in various environments, for instance representing the location of a large floating disk in a catacomb riddled with pit traps. The party will have to play with the pins on their confusing map (where are they, for instance?) until they find which one will bring them the disk. Meanwhile, other pins correspond to beholders and other nasty creatures, which the party inadvertently teleports in in their search for the disk.

    Tuesday, December 01, 2009

    Cut-up Construct

    Cut-ups are magically created automatons of varying power. Constructing one involves a decoupaged collage of scroll parchment and the employment of summoning magic, which pulls together the components for the Cut-up out of the ether. The tasks to be performed by the Cut-up must be written along the edge of the collage in a magical runic script. This is usually done in chalk so the collage may be reused.

    The animating force for a Cut-up is a spirit from the Ethereal Plane. The process of creating the Cut-up assembles the component corporeal matter and breathes a temporary life into them, subjecting the ethereal spirit to the Cut-up’s creator, at least until their servitude is complete, as dictated by the tasks set forth in runes.

    Combat

    Since they are collections of multiple life forces all bent on competing their tasks and thus being set free, Cut-ups are strong-willed and tenacious in combat. They make any and all decisions based on this drive for freedom. They follow instructions explicitly and are incapable of any strategy or tactics outside this fundamental urge. For this reason, some may even attack their creators, if their creators are not careful to make their tasks clear.

    Fatal Flaw

    Cut-ups are destroyed if the collage used to summon them is destroyed, whether by fire, evisceration, or even a simple tear down the center of the parchment. Creators of Cut-ups must thus stow their collages with care, especially if they intend to reuse them.

    Construction

    The cost to create each Cut-up includes the cost of the scroll parchment used to breathe life into the collages and a bag of holding to provide the link the Ethereal Plane. Completing the Cut-up’s creation drains 50 XP from the creator. The bag of holding is not consumed in the creation, and once the Cut-up returns to the Ethereal Plane, the bag is left on the ground.

    The resulting Cut-up can be up to 1’x1’ per level of the spellcaster. For instance, Mialee, a 14th-level spellcaster, creates a collage, and summons the ethereal energy to manifest a Cut-up up to 14’x14’. This creature is included in the stat block below.

    The physical characteristics of a Cut-up come from its design on parchment, so there is infinite variation in their final forms.

    Mialee's Cut-up
    Size/Type: Large Construct
    Hit Dice: 14d10+30 (105 hp)
    Initiative: 0
    Speed: 30 ft.
    Armor Class: 23 (-1 size, 0 Dex, +14 natural)
    Base Attack/Grapple: +8/+19
    Attack: Slam +14 melee (2d8+8 plus deep cut)
    Full Attack: 2 slams +14 melee (2d8+8 plus deep cut)
    Space/Reach: 10 ft./10 ft.
    Special Attacks: Deep cut
    Special Qualities: Construct traits, fatal flaw, flip sides, fold space, damage reduction 10/bludgeoning and piercing, darkvision 60 ft., immunity to magic, low-light vision
    Saves: Fort +5, Ref +2, Will +5
    Abilities: Str 27, Dex 11, Con Ø, Int Ø, Wis 11, Cha 1
    Skills: —
    Feats: —
    Environment: Any
    Organization: Solitary or gang (2-4), up to ¼ the level of the caster
    Challenge Rating: 11
    Treasure: None
    Alignment: Always neutral
    Advancement: 15-21 HD (Huge)
    Level Adjustment: —

    Cut-ups take the forms depicted on their collages.

    A Cut-up cannot speak or make any vocal noise. It moves with a wide gait like the folding of paper. It appears weightless, yet is strangely corporeal.

    Combat

    Flip Sides (Ex): Every round a Cut-up is in combat, there is a 5% chance each round that it will determine that the easiest path to setting its ethereal energy free is to flip sides, turning on its creator. While fighting against its creator, there is a 5% chance that the Cut-up will return to its creator’s side.

    Deep Cut (Ex): Since Cut-ups are made of pure ethereal energy, damage dealt by a Cut-up doesn’t heal naturally and resists healing spells. A character attempting to cast a healing spell on a creature damaged by a Cut-up must succeed on a DC 10+ the constructor’s caster level check, or the spell has no effect on the injured character.

    Vulnerable to Blades (Ex): Cut-ups are especially susceptible to damage from slashing weapons, which deal double damage.

    Immunity to Magic (Ex): A Cut-up is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

    A blade barrier spell or other non-magical blade slows the Cut-up (as the slow spell) for 1d6 rounds and deals 2d6 points of damage.

    Fold Space (Su): At will, Cut-ups can take shortcuts through the Prime Material Plane by folding themselves through the ether as per the spell ethereal jaunt.

    CL 11th; Craft Construct, animate objects, resurrection, caster must be at least 11th level; Price 5,000gp in fine scroll parchment, a bag of holding; Cost 21,500gp, 1,540xp.