Showing posts with label barbarian. Show all posts
Showing posts with label barbarian. Show all posts

Tuesday, August 18, 2009

A Gnomish barbarian

Hey, all. Just got back from GenCon this sunday, and I must say the experience was awe inspiring. I was so inspired, in fact, that I decided to take a try at a character that is bereft of the min/maxing typical of players of Dnd/4th ed. This character is, in particular, specific to Pathfinder (which just came out officially. If you like 3.5, it is a significant improvement. Especially the fighters and barbarians). You can see the 4th ed version over at our sister blog, Tailslap.


Luk was not born terribly lucky, despite what his name would tell. His parents were outcast from gnome society while his mother was with him. By the time of his birth, they were destitute, and forced to abandon him in the heart of the Naljin Forest. There, he was rescued by a pack of wolves, whose alpha female happened to be awakened. Life for Luk was fine, until the day the wolf he called "mother" was killed in the jaws of a hidden trap. He brutally avenged her death by fur collecters, and left the pack to seek his fortune.
This gnomish warrior could be considered strange even by the standards of his race. Mercrurial and tactless, Luk will pick the absolute worst time to speak the truth with nary a negative intention. But while the insulting replies he receives will roll off his tough hide, the mistreatment of animals--especially wolves and dogs--will immediately send him flying off the handle in a violent rage.

Luk
Male Gnome Barbarian 1(favored class)
Chaotic Neutral Small Humanoid
Init: +1 Senses: Perception +4 Low-light Vision
Languages: Common, Gnome, Sylvan

defenses
AC: 17 (+5 scale +1 size +1 dex bonus, ) touch 12, flatfooted 16
+4 dodge bonus vs. monster of the Giant type
HP: 18 (HD 1d12+2 con+3 toughness+1 favored class)
Fort: +4 Ref: +1 Will: +0
+2 morale bonus to Will while Raging, +2 racial bonus to Will vs. illusions


attacks
Speed: 30 ft.
Attack: +1 (+2 to damage 1-handed)
Full Attack: Great Club +3 (1d8+3 / x2)
Attack Options:
Battle Axe one handed +3 (1d6+2 / x3) slash
Spiked Gauntlet one handed +3 (1d3+2 / x2) pierce
Space / Reach: 5 ft. / 5 ft.
Base Attack: +1 Grapple: +2 (Pathfinder: CMB: +2, CMD: 13)

SQ: Illusion resistance, Keen Senses, Obsessive, Weapon Familiarity: Gnome
SA: Rage 6 rounds/day, Fast Movement
Feats: Toughness

skills & abilities
Skills: Intimidate +4, Knowledge (nature) +3, Perception +6
Abilities Str 15 Dex 12 Con 15 Int 8 Wis 11 Cha 11

Spell-Like Abilities: 1/day-
dancing lights, ghost sound, prestidigitation, and speak with animals

Possessions: Scale Mail(note, in Pathfinder, barbarians are allowed the use of medium armor), Great Club, Battle Axe, Spiked Gauntlet, Backpack, Belt Pouch, Weapon Harness, Waterskin, 10 days rations, torch x3, 50 foot hempen rope. Total weight: 35 lbs.--light load (note: in Pathfinder, a small creature's weight allowance is 3/4 that of a medium creature)

Saturday, November 11, 2006

Character: Erik Gustafson (Lvl 5)

Erik grew up in the tough lands to the south of Old Bay, but has traveled north in search of adventure and loot. He's driven by his need to kill evil and hold back the human interest in colonizing his people's lands.

Easily enraged, Erik has many bruises and scars that he's happy to show anyone (especially those who challenge him to a duel) at the drop of a helm. His wrestling prowess has recently won him respect among the local militias, though he has yet to pick a side to join. He prefers his own way and the highway.

Erik Gustafson
Medium-size Male Human
Barbarian5
Hit Dice: (5d12)+20
Hit Points: 71
Initiative: +0
Speed: Walk 30 ft.
AC: 15 (flatfooted 15, touch 10)
Attacks: *Grimming Sword +2 (Bastard/Wounding) +13; ;
Damage: *Grimming Sword +2 (Bastard/Wounding) 1d10+8; ;
Vision:
Face / Reach: 5 ft. / 5 ft.
Special Qualities: Bonuses when enraged (STR +4, CON +4, Will +2, AC -2, HP 10), Illiteracy, Improved Uncanny Dodge (can't be flanked except by a rogue of 9 level), Rage (Ex) 2 times/day (9 rounds), Trap Sense (Ex) +1
Saves: Fortitude: +8, Reflex: +1, Will: +1
Abilities: STR 22 (+6), DEX 10 (+0), CON 18 (+4), INT 10 (+0), WIS 10 (+0), CHA 15 (+2)
Skills: Appraise 0; Balance -2; Bluff 2; Climb 10; Concentration 4; Craft (Leatherworking) 1; Craft (Untrained) 0; Diplomacy 2; Disguise 2; Escape Artist -2; Forgery 0; Gather Information 2; Handle Animal 5; Heal 0; Hide -2; Intimidate 9; Jump 5; Listen 1; Move Silently -2; Profession (Hunter) 1; Ride 7; Search 0; Sense Motive 0; Spot 0; Survival 7; Swim 7;
Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Improved Bull Rush, Martial Weapon Proficiency, Mounted Combat, Power Attack, Shield Proficiency, Simple Weapon Proficiency
Challenge Rating: 5
Alignment: Chaotic Good

Possessions: Belt of Giant Strength +4; Grimming Sword +2 (Bastard/Wounding); Outfit (Explorer's); Rhino Hide; Shield; Dagger

Mount:

Godablakk
Large-size Male Warhorse, Heavy
Animal4
Hit Dice: (4d8)+12
Hit Points: 38
Initiative: +2
Speed: Walk 50 ft.
AC: 15 (flatfooted 13, touch 11)
Attacks: ;
Damage: ;
Vision: Low-light
Face / Reach: 10 ft. / 5 ft.
Special Qualities: Animal Traits, Scent (Ex)
Saves: Fortitude: +7, Reflex: +6, Will: +2
Abilities: STR 18 (+4), DEX 14 (+2), CON 16 (+3), INT 2 (-4), WIS 12 (+1), CHA 6 (-2)
Skills: Appraise -4; Balance 2; Bluff -2; Climb 4; Concentration 3; Craft (Untrained) -4; Diplomacy -2; Disguise -2; Escape Artist 2; Forgery -4; Gather Information -2; Heal 1; Hide -2; Intimidate -2; Jump 13; Listen 1; Move Silently 2; Ride 2; Search -4; Sense Motive 1; Spot 5; Survival 1; Swim 4;
Feats: Combat Reflexes, Hold the Line
Challenge Rating: 2
Alignment: Chaotic Good

Possessions:

Wednesday, September 27, 2006

Character: Petry Pokrm the Dish-eater (CR 8)


Petry Pokrm the Dish-eater is a man of unknown origin who fought himself out of the slums of Onuago when he was brought to the town to work as a slave as a young boy. His present-day followers are mostly of thug origin, and seek to disrupt the powers that be. It is said that he is part orc, which comes out in his violent language and actions when he drinks. His men have been seen harassing people in Onuago. His name comes from a time, after outslugging a man in a duel, as tribute he ate not only his opponent's meal, but the wooden dish it was served on. Then he took his money, and has been a thug ever since.

Fighter 3, Barbarian 5
Petry Pokrm (CR 8)
Chaotic Neutral Male Human/Quarter-Orc Barbarian 5, Fighter 3
medium humanoid
Init: Senses: normal
Listen Spot
Languages: common, orc, some Mountain Wyndm

AC: 16 (+4 armor, +2 dex)
HP: 5d12+20 + 3d10+12 (HD) 120 hp.
Fort: +7 Ref: +2 Will: +2

MV: 40'
Attack: +11 halberd 1d10+4 (x3) plus trip
or +11 falchion 2d4+4 (18-20, x2)
or +? whip disarm or trip
or +10 throwing axe 1d6+3
Full Attack: +11 / +6 halberd 1d10+4 (x3) plus trip
or +11 / +6 falchion 2d4+4 (18-20, x2)
or +3 / -2 whip disarm or trip and +2 throwing axe 1d6+3 (adjust for 2 weapon fighting)
or +11 / +6 throwing axe 1d6+3
Attack Options: Rage
Space / Reach: 5' / 5', 10' (halberd), 15' (whip)
Base Attack: +8 Grapple: +11

Abilities: Str: 17 Dex: 14 Con: 18 Int: 12 Wis: 11 Cha: 13
SQ: Fast Movement, Uncanny Dodge, Trap Sense +1, Improved Uncanny Dodge
SA: Rage 2/day
Feats: quick-draw, dodge, mobility, spring attack, power attack
Skills: +7 climb, +12 intimidate, +7 jump, +5 listen, +8 survival, +14 swim

Posessions: chain shirt, halberd, falchion, whip, 2 throwing axes.

Rage (ex): +4 str, +4 con (+16 HP), +2 will, -2 AC for up to 25 rounds.

Tactics: A wild fighter, Petry will run circles around his foes, charging in and out in a rage, droping one weapon to draw another and leaving the field of battle littered with his weapons and the limbs of his foes.