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Easily enraged, Erik has many bruises and scars that he's happy to show anyone (especially those who challenge him to a duel) at the drop of a helm. His wrestling prowess has recently won him respect among the local militias, though he has yet to pick a side to join. He prefers his own way and the highway.
Erik Gustafson
Medium-size Male Human
Barbarian5
Hit Dice: (5d12)+20
Hit Points: 71
Initiative: +0
Speed: Walk 30 ft.
AC: 15 (flatfooted 15, touch 10)
Attacks: *Grimming Sword +2 (Bastard/Wounding) +13; ;
Damage: *Grimming Sword +2 (Bastard/Wounding) 1d10+8; ;
Vision:
Face / Reach: 5 ft. / 5 ft.
Special Qualities: Bonuses when enraged (STR +4, CON +4, Will +2, AC -2, HP 10), Illiteracy, Improved Uncanny Dodge (can't be flanked except by a rogue of 9 level), Rage (Ex) 2 times/day (9 rounds), Trap Sense (Ex) +1
Saves: Fortitude: +8, Reflex: +1, Will: +1
Abilities: STR 22 (+6), DEX 10 (+0), CON 18 (+4), INT 10 (+0), WIS 10 (+0), CHA 15 (+2)
Skills: Appraise 0; Balance -2; Bluff 2; Climb 10; Concentration 4; Craft (Leatherworking) 1; Craft (Untrained) 0; Diplomacy 2; Disguise 2; Escape Artist -2; Forgery 0; Gather Information 2; Handle Animal 5; Heal 0; Hide -2; Intimidate 9; Jump 5; Listen 1; Move Silently -2; Profession (Hunter) 1; Ride 7; Search 0; Sense Motive 0; Spot 0; Survival 7; Swim 7;
Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Improved Bull Rush, Martial Weapon Proficiency, Mounted Combat, Power Attack, Shield Proficiency, Simple Weapon Proficiency
Challenge Rating: 5
Alignment: Chaotic Good
Possessions: Belt of Giant Strength +4; Grimming Sword +2 (Bastard/Wounding); Outfit (Explorer's); Rhino Hide; Shield; Dagger
Mount:
Godablakk
Large-size Male Warhorse, Heavy
Animal4
Hit Dice: (4d8)+12
Hit Points: 38
Initiative: +2
Speed: Walk 50 ft.
AC: 15 (flatfooted 13, touch 11)
Attacks: ;
Damage: ;
Vision: Low-light
Face / Reach: 10 ft. / 5 ft.
Special Qualities: Animal Traits, Scent (Ex)
Saves: Fortitude: +7, Reflex: +6, Will: +2
Abilities: STR 18 (+4), DEX 14 (+2), CON 16 (+3), INT 2 (-4), WIS 12 (+1), CHA 6 (-2)
Skills: Appraise -4; Balance 2; Bluff -2; Climb 4; Concentration 3; Craft (Untrained) -4; Diplomacy -2; Disguise -2; Escape Artist 2; Forgery -4; Gather Information -2; Heal 1; Hide -2; Intimidate -2; Jump 13; Listen 1; Move Silently 2; Ride 2; Search -4; Sense Motive 1; Spot 5; Survival 1; Swim 4;
Feats: Combat Reflexes, Hold the Line
Challenge Rating: 2
Alignment: Chaotic Good
Possessions:
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