Thursday, October 26, 2006

Character: Témas Falkor (Lvl 4)

Témas considers himself a survivor. He's been through a lot of trauma in his short 18 years -- orphaned at age 5, he has lived a life on the street ever since. His malnutrition led to poor vision, so he wears spectacles to see distance. And distance he travels, far and wide, spreading his own version of the gospel.

Témas Falkor
Medium-size Male Human
Bard3 Cleric1
Hit Dice: (3d6)+(1d8)+8
Hit Points: 31
Initiative: +2
Speed: Walk 30 ft.
AC: 17 (flatfooted 15, touch 12)
Attacks: Sword, Short +3;*Crossbow, Light +4; ;
Damage: Sword, Short 1d6+1;*Crossbow, Light 1d8; ;
Face / Reach: 5 ft. / 5 ft.
Special Qualities: Bardic knowledge (+5), Bardic music 3/day, May wear light armor without incurring the normal arcane spell failure chance., Spontaneous casting, Turn Undead (Su) 5/day (turn level 1) (turn damage 2d6+3)
Saves: Fortitude: +5, Reflex: +5, Will: +7
Abilities: STR 12 (+1), DEX 15 (+2), CON 14 (+2), INT 14 (+2), WIS 14 (+2), CHA 15 (+2)
Skills: Appraise 2; Balance 2; Bluff 2; Climb -1; Concentration 9; Craft (Untrained) 2; Diplomacy 2; Disguise 2; Escape Artist 0; Forgery 2; Gather Information 2; Heal 2; Hide 4; Intimidate 2; Jump 4; Knowledge (Arcana) 4; Knowledge (History) 4; Knowledge (Local) 4; Knowledge (Religion) 4; Listen 5; Move Silently 2; Ride 2; Search 2; Sense Motive 3; Sleight of Hand 6; Speak Language(Elven, Dwarven) 2; Spellcraft 9; Spot 5; Survival 2; Swim -3; Tumble 5; Use Magic Device 6;
Feats: Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Dodge, Point Blank Shot, Shield Proficiency, Simple Weapon Proficiency, Spell Penetration
Challenge Rating: 4
Alignment: Chaotic Good

Possessions: Bolts of Cold Feet +2 (Crossbow/10/Frost); Sword, Short; Crossbow, Light; Elven Chain; Eye Lenses of Correction Skill Bonus (Competance) (Spot +3); Outfit (Entertainer's); Ring of Sustenance;
Deity: None Domains: Travel(For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds).This granted power is a supernatural ability.) Weather(Survival is a class skill.)
Spells per Day: (3/2/0/0/0/0/0/0/0/ DC:12+spell level)
Bard - Known:
Level 0: Flare, Know Direction, Mage Hand, Mending, Open/Close, Summon Instrument
Level 1: Expeditious Retreat, Obscure Object, Ventriloquism
Spells per Day: (3/2+1/0/0/0/0/0/0/0/ DC:12+spell level)
Cleric - Known:
Level 0: Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Guidance, Inflict Minor Wounds, Light, Mending, Purify Food and Drink, Read Magic, Resistance, Virtue
Level 1: Bane, Bless, Bless Water, Cause Fear, Command, Comprehend Languages, Cure Light Wounds, Detect Chaos, Detect Evil, Detect Good, Detect Law, Detect Undead, Divine Favor, Doom, Endure Elements, Entropic Shield, Hide from Undead, Inflict Light Wounds, Longstrider, Magic Stone, Magic Weapon, Obscuring Mist, Obscuring Mist, Protection from Evil, Protection from Law, Remove Fear, Sanctuary, Shield of Faith, Summon Monster I

Témas is often followed by his dog, Home.

Small-size Male Dog
Hit Dice: (1d8)+2
Hit Points: 10
Initiative: +3
Speed: Walk 40 ft.
AC: 15 (flatfooted 12, touch 14)
Attacks: ;
Damage: ;
Vision: Low-light
Face / Reach: 5 ft. / 5 ft.
Special Qualities: Animal Traits, Scent (Ex)
Saves: Fortitude: +4, Reflex: +5, Will: +1
Abilities: STR 12 (+1), DEX 16 (+3), CON 14 (+2), INT 2 (-4), WIS 12 (+1), CHA 6 (-2)
Skills: Appraise -4; Balance 3; Bluff -2; Climb 1; Concentration 2; Craft (Untrained) -4; Diplomacy -2; Disguise -2; Escape Artist 3; Forgery -4; Gather Information -2; Heal 1; Hide 7; Intimidate -2; Jump 9; Listen 1; Move Silently 3; Ride 3; Search -4; Sense Motive 1; Spot 1; Survival 1; Swim 1;
Feats: Track
Challenge Rating: 1/3
Alignment: Chaotic Good


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